Full Type Signaturetype View3D =
class
inherit SpawnWindow<View3DControl>
new : ?Scene:t * ?XRange:(float * float) * ?YRange:(float * float) * ?ZRange:(float * float) *
?Box:(float * float * float) * ?Camera:(float * float * float) * ?Axes:bool -> View3D
member Axes : bool
member Box : float * float * float
member Camera : Vector3D
member Scene : t
member Transform : Matrix3D
member XRange : float * float
member YRange : float * float
member ZRange : float * float
member Axes : bool with set
member Box : float * float * float with set
member Camera : float * float * float with set
member Scene : t with set
member Transform : Matrix3D with set
member XRange : float * float with set
member YRange : float * float with set
member ZRange : float * float with set
end Instance Members
Static Members
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See Also |
Documentation for assembly FSharpForVisualization, version 0.4.0.0, generated using F# Programming Language version 1.9.6.16