[Home] Type FlyingFrog.Graphics3D.Mesh.mesh

A mesh is composed of a sequence of triangles that are represented by 3-tuples of indices into both position and normal vector arrays.

Full Type Signature

type mesh =
  {normals: Vector3D array;
   positions: Point3D array;
   indices: (int * int * int) array;}

See Also


Documentation for assembly FSharpForVisualization, version, generated using F# Programming Language version